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Devlog
Logic Islands
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Devlog
Using Wave Function Collapse to solve puzzle map generation at scale
June 23, 2025
by
sublevelgames
#wfc, #pcg, #map generation, #nurikabe
I hit an interesting problem with my puzzle game Logic Islands - 3 out of 6 rulesets would hang forever trying to generate maps larger than 7x7. The trick that worked? Using Wave Function Collapse, bu...
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Version 0.1.4 - Fixed issue with skipping levels
June 22, 2025
by
sublevelgames
We have fixed an issue where sometimes two levels were skipped. Now, after clearing a stage, the game will not automatically proceed to the next stage. Instead, the user must input commands to proceed...
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